Gather a party of three and ascend the Trinity Tower. Filled with never-ending perils and abundant treasures, how high up can you go?

==Instructions==

Controls:


In Combat:

Click on a character to select them.

The number of actions your party members can take depends on the dice you give them. Clicking a dice assigns it to a party member.

WASD to plan the selected party member's movement.

Click on the skill icon to select a skill.

Clicking on enemy targets within range of the party member targets it.

Right click to deselect previous action.

Click on an empty space in the room to deselect character.

Spacebar to confirm action.



==Features==

9 Classes to select from.

14 Equipment sets to tailor for your party members.

Infinitely scaling enemies.

A boss appears every tenth floor.


==Stats==

HP (Health Points): Decreases when damaged. Characters are knocked out when HP reaches 0. Health does not regenerate after combat ends.

SP (Shield Points): Takes damage in place of HP. Regenerates to full after combat ends.

ATK (Attack Damage): Damage dealt when attacking. Direct damage skills scale off this stat.

APT (Attacks Per Turn): Maximum number of times an entity can basic attack each turn. Not inclusive of skills.

Range (Range): Maximum distance an entity can target another entity from. Skills also follow this requirement.

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